Defensive

Spell Name: Armour
Skill Used: magic.spells.defensive.target
magic.spells.defensive.self
Learned: magic.spells.defensive of 10
GP Cost: 40
Spell Type: defensive (targeted)
Spell Usage: cast armour [target]

A minor protective spell that helps augment your current armour. The spell lasts longer the higher level you are.

Note: Though it may be your first defensive spell, dont underestimate its effectiveness, never leave home without it.


Spell Name: Prismatic Sphere
Skill Used: magic.spells.defensive.target
magic.spells.defensive.self
Learned: magic.spells.defensive.self of 40
GP Cost: 600 + 30 per colour
Spell Type: defensive (targeted)
Spell Usage: cast prismatic sphere [target]

The spells surrounds the target in a globe of colours. The number of colours protect 1 per 30 skill levels. A maximum of 10 colours can protect you per casting. In order to cast the spell on fellow guild members you need to first master casting it on yourself which requires that you attain level 280 in m.s.d.s skill.

The sphere has the following colours. As your skill increases so do the colours you can get. What colour takes effect when is you get hit is random, and the highest colour available is lost.

Blue - Protection - absorbs some hit points of damage
Yellow - Safety - activates at 33% hit points
Green - Fear - Target flees if less than 2x your level
White - Banish - activates at 25% of current hit points
Red - Reflection - Deflects some damage back to attacker
Violet - Absorption - Absorbs a percentage of damage
Purple - SteelSkin - Damages the weapon of the attacker
Pink - Intoxication - Makes the attacker incredibly drunk
Silver - Unbind - Destroys a summoned attacker
Orange - Negate Magic - Anti-Magic Shell

Yellow, Green, and White colours may not activate if the activation conditions are not met and the attack will go through without any side-effects but a colour will not be lost.

Note: Youll never use this spell while xping, but when dueling other players, this is a hugely important spell. Often youll win a duel simply because your opponent hit too many intoxicating spheres and passed out. (Cellix can attest to this.) =P


Spell Name: Mirror Image
Skill Used: magic.spells.defensive.target
magic.spells.defensive.self
Learned: magic.spells.defensive of 80
GP Cost: 400
Spell Type: defensive (targeted)
Spell Usage: cast mirror image [target]
Components: small mirror

This spell will create multiple images of the target. In combat these images act as a shield. When hit an image will disperse without causing damage to you. The spell creates up to 8 images of the target. This spell requires a small mirror to cast properly. The mirror is consumed in the casting. You need to explicitly do 'dispel images' to get rid of images.

Note: This spell and stoneskin are what keeps us alive. nuff said.


Spell Name: Force Shield
Skill Used: magic.spells.defensive.target
magic.spells.defensive.self
Learned: magic.spells.defensive of 90
GP Cost: 400
Spell Type: defensive (targeted)
Spell Usage: cast force shield [target]

A good protective spell that helps augment your current armour. This spell protects you equally against sharp, pierce, and blunt attacks.

Note: Powerful defensive spell, other guilds will often ask you for one. Extremely helpful especially when xping.


Spell Name: Stoneskin
Skill Used: magic.spells.defensive.target
magic.spells.defensive.self
Learned: magic.spells.defensive of 200
GP Cost: 1000
Spell Type: defensive (targeted)
Spell Usage: cast stoneskin [target]
Components: pinch of diamond dust

This spell will cause the targets skin to become as hard as stone. This will effectively make the target immune to all attacks while the stoneskin is in effect. The stoneskin will be good for 1d12+(bonus) hits. You will not know exactly how many attacks you can take, but you will be warned when your skin is nearly normal again.This spell is non-stackable, i.e. you must wait for it to wear off or be dispelled before casting it on the target again. The spell requires a pinch of diamond dust to properly cast. The dust is consumed in the casting.You may dispel the spell by typing: dispel skins.

Note: Dont know what we'd do without this, blocks a max of 16 hits. Combined with mirror image, thats a total of 24 images/layers.

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