Offensive Spells

Spell Name: Magic Missile
Skill Used: magic.spells.offensive.target
Learned: magic.spells.offensive of 5
GP Cost: 25
Spell Type: attack (targeted)
Spell Usage: cast magic missile [target]

This spell sends small bolts of energy screaming to its target. You get a number of missiles equal to your level in M.S.O.T. divided by 20 (rounded down) plus 1. Every 2 missiles (ie. the 3rd and 5th) increase the cost by 25 guild points. There is a maximum of 6 missiles created by this spell.
Note: This is the first offensive spell youll get, and youll never use it.


Spell Name: Acid Arrow
Skill Used: magic.spells.offensive.target
Learned: magic.spells.offensive of 20
GP Cost: 80
Spell Type: attack (targeted)
Spell Usage: cast acid arrow [target]

This spell creates a quasi-real arrow dripping with a highly corrosive acid. Multiple arrows will be gained as your skill increases. There is a maximum of 4 arrows created by this spell.
Note: This is a surprisingly powerful spell, but its relatively high mana cost when compared with major missile renders it essentially useless.

Spell Name: Snowball Swarm
Skill Used: magic.spells.offensive.area
Learned: magic.spells.offensive of 40
GP Cost: 90
Spell Type: attack (area)
Spell Usage: cast snowball swarm [target(s)]

This spell conjures up a swarm of snowballs that will pelt a group of enemies.
Note: Terribly weak spell youll soon forget you have.


Spell Name: Lightning Bolt
Skill Used: magic.spells.offensive.target
Learned: magic.spells.offensive of 50
GP Cost: 150
Spell Type: attack (targeted)
Spell Usage: cast lightning bolt [target]

This spell channels a bolt of lightning through your body and on toward your target.
Note: Gets one hit of decently powerful electric damage. Stronger than magic missile, but not by much, dont use it.


Spell Name: Cone of Cold
Skill Used: magic.spells.offensive.target
Learned: magic.spells.offensive of 85
GP Cost: 300
Spell Type: attack (targeted)
Spell Usage: cast cone of cold [target]

This spell creates a wide cone shaped blast of ice crystals and sub-zero temperatures. The width of the arc is only large enough to encompass one target at a time.
Note: Yet another spell rendered useless by major missiles effectiveness.


Spell Name: Ice Storm
Skill Used: magic.spells.offensive.area
Learned: magic.spells.offensive of 100
GP Cost: 175
Spell Type: attack (area)
Spell Usage: cast ice storm [target(s)]

This spell will bring down a hail of dense ice.
Note: Slightly more powerful version of snowball swarm, again not worth using.


Spell Name: Force Blade
Skill Used: magic.spells.offensive.target
Learned: magic.spells.offensive of 120
Gp Cost: 400

This spell draws the air around the caster and form it into a glowing blade of force, that is
wielded by the target. This blade may not be dropped and/or given to others. The higher your fighting.combat.melee.sharp, the better you will do with the blade. The power of the blade is dependant upon two skills: the caster's bonus in magic.spells.offensive.target and magic.items. The bonus in m.s.o.t affects the bonuses of the weapon's damage, while the bonus in m.i affects the bonuses of the weapon's chance to hit.

Note: If not very useful, at least the spell is pretty cool. I tend to use a sword of yanath or a titamight staff when Im maxxed as opposed to these, but seeing as how physical damage means nothing for a wizard, use these if you like the image they give you. =P


Spell Name : Major missile
Skill Used : magic.spells.offensive.target
Learned : magic.spells.offensive of 125
GP Cost : 60
Spell Type : attack (targeted)
Spell Usage : cast major missile [target]

This spell sends bolts of energy screaming to its target. You get a number of missiles equal to your level in magic.spells.offensive.target divided by 70 (rounded down) plus 1. Every 2 missiles (ie. the 3rd and 5th) increases the cost by 60 guild points. There is a maximum of 10 missiles created by this spell.

Note: Best XPing spell ever! Use it!


Spell Name: Acid Cloud
Skill Used: magic.spells.offensive.area
Learned: magic.spells.offensive of 150
GP Cost: 350
Spell Type: attack (area)
Spell Usage: cast acid cloud [target(s)]

This spell will envelope multiple enemies in a cloud of corrosive acid.

Note: Heres another depressingly weak area attack spell. Sensing a pattern?


Spell Name: Meteor Swarm
Skill Used: magic.spells.offensive.area
Learned: magic.spells.offensive of 225
GP Cost: 500
Spell Type: attack (area)
Spell Usage: cast meteor swarm [target(s)]

This spell brings down a shower of meteors upon a group of your enemies.

Note: Our most powerful area spell, but still nothing to brag about.


Spell Name: Prismatic Spray
Skill Used: magic.spells.offensive.target
Learned: magic.spells.offensive of 300
GP Cost: 750
Spell Type: attack (targeted)
Spell Usage: cast prismatic spray [target]

This spell causes a spray of colours to spring forth from the casters hands towards a single target. The target will be hit by a random colour of the rainbow, each of which has a different effect.

Red - Fire
White - Cold
Yellow - Fizzle
Blue - Lightning
Pink - Wind
Lavender - Raw Magic
Violet - Psionic
Azure - Acid
Green - Magic Poison
Indigo - Sharp Spear
Purple - Destructive Charm

Note: Our best offensive spell! Watch as your green ray renders enemies helpless, draining their strength and gps while your other rays tear them to pieces!


Spell Name: Nether Blast
Skill Used: magic.spells.offensive.target
GP Cost: 800
Spell Type: attack (targetted)
Spell Usage: cast nether blast [target]

This spell conjures an immense blast of raw energy - flooding the target with it one minute, draining it the next, and causing an immense psionic backlash. A wailing high-pitched echo accompanies the blast as it wracks its victim. (The spell does a random combination of cold, electric, fire, and psionic damage.)

Note: Good alternative to prismatic spray when dealing with NPCs because the damage isnt as random, gets only 6 hits, but theyre not as easily resistable as prismatic sprays.

1