Spell Name : Cause Light Wounds Skill
Used / Level Learned : faith.spells.offensive - 10 GP Cost : 10 Spell Type
: attack (targetted) Spell Usage : cast cause light wounds
[target] Description : This spell draws energy from your deity and channels
it into the first creature touched by the caster. This spell will cause minor
damage to the target.
Spell Name : Cause Serious Wounds Skill Used /
Level Learned : faith.spells.offensive - 40 GP Cost : 40 Spell Type :
attack (targetted) Spell Usage : cast cause serious wounds
[target] Description : This spell draws energy from your deity and channels
it into the first creature touched by the caster. This spell is slightly more
destructive than the Cause Light Wounds spell.
Spell Name : Spiritual
Hammer Skill Used / Level Learned : faith.spells.offensive - 50 GP Cost :
[variable] Spell Type : attack Spell Usage : cast spiritual
hammer Description : By casting this spell, you draw upon your faith in
Severan to bestow a Spiritual Hammer upon you. The strength of this hammer is
based mostly off of your faith.spells.offensive.target skill; however, the
amount of the enchantment is based upon faith.items. Its duration is
proportional to your faith.spells.misc. Once you summon a hammer, you must wait
for your current hammer to dissipate before you can create a new one.
Spell Name : Cause Critical Wounds Skill Used / Level Learned :
faith.spells.offensive - 65 GP Cost : 70 Spell Type : attack
(targetted) Spell Usage : cast cause critical wounds [target] Description
: This spell draws energy from your deity and channels it into the first
creature touched by the caster. This spell is much more destructive than the
Cause Light Wounds spell and even more destructive than Cause Serious Wounds.
Spell Name : Flamestrike Skill Used / Level Learned :
faith.spells.offensive - 80 GP Cost : 150 Spell Type : attack
(targetted) Spell Usage : cast flamestrike [target] Description : This
spell calls down a large pillar of holy fire which engulfs the target for the
round.
Spell Name : Harm Skill Used / Level Learned :
faith.spells.offensive - 100 GP Cost : 100 Spell Type : attack
(targetted) Spell Usage : cast harm [target] Description : This spell
calls down a major destructive force from your deity and channels it through
your body, causing grievous bodily harm to your target.
Spell Name :
Holy Word Skill Used / Level Learned : faith.spells.offensive - 150 GP
Cost : 450 Spell Type : attack (targetted) Spell Usage : cast holy word
[target] Description : With this powerful prayer, you use the name of Severan
to strike down your foe.
Spell Name : Wrath of Severan Skill Used /
Level Learned : faith.spells.offensive - 200 GP Cost : 400 Spell Type :
attack (area) Spell Usage : cast wrath of severan [target(s)] Description
: With this powerful prayer, you can call down the purifying power of Severan to
burn your foes into oblivion.
Spell Name : Exorcism Skill Used /
Level Learned : faith.spells.offensive - 300 GP Cost : 500 Spell Type :
attack (targetted) Spell Usage : cast exorcism [target] Description : This
spell calls upon Severan himself to Exorcise the Evil from someone. The shock of
having evil leave a target's body upsets the body's balance, doing considerable
damage to it. Note that you cannot use this spell to Exorcise anyone who is not
Evil. You must be at least level 100 overall to cast it.
Defensive
Spell Name : Calm Skill Used / Level
Learned : faith.spells.defensive - 1 Gp Cost: 50 Usage: cast calm
[target] Description: The calm spell allows you to calm monsters down.
Calming monsters down means that they stop fighting you. The success of this
spell working is based upon your skill in faith.spells.defensive.target and the
level of the target(s) the spell is cast upon.
Spell Name :
Armour Skill Used / Level Learned : faith.spells.defensive - 4 GP Cost :
20 Spell Type : defensive (targetted) Spell Usage : cast armour
[target] Description : This is a minor spell that will help augment your
armour. This spell effect will last longer the more experienced you are.
Spell Name : Holy Armour Skill Used / Level Learned :
faith.spells.defensive - 50 GP Cost : 150 Spell Type : defensive
(targetted) Spell Usage : cast holy armour [target] Description : An
armour spell that will help augment your current armour greatly. The spell
effect will be stronger and last longer the higher you skill is. The armour also
offers protection from acid attacks.
Spell Name : Holy Shield Skill
Used / Level Learned : faith.spells.defensive - 150 GP Cost : 350 Spell
Type : defensive (targetted) Spell Usage : cast holy shield
[target] Description : A major protective spell that helps augment your
current armour. The spell lasts longer the higher level you are. The spell will
also protect the target from a percentage of damage which is dependant upon the
caster's skill in faith.spells.defensive.(target or self).
Spell Name :
Globe of Invulnerability Skill Used / Level Learned : faith.spells.defensive
- 200 GP Cost : 100 Spell Type : defensive (targetted) Spell Usage :
cast globe of invulnerability [target] Description : This spell will protect
you from all harm, as Severan's power guides you through your life. You may not
attack or turn a monster while this spell is protecting you. Doing so will
remove Severan's protection. You may only cast this spell upon youself.
Spell Name : Serendipity Skill Used / Level Learned :
faith.spells.defensive - overall of 200 GP Cost : 400 Spell Type :
defensive Spell Usage : cast serendipity Description : Serendipity is the
most powerful prayer known to the Priests of Severan. The prayer focuses the
Priest's energies and life force on becoming one with Severan. Miraculous things
tend to happen regularly to priests who have have mastered this ability.
Spell Name : Resist Skill Used / Level Learned :
faith.spells.defensive - n/a GP Cost : [variable] Spell Type : defensive
(targetted) Spell Usage : cast resist [target] Description : This spell
allows you to call upon the powers of gods, nature, or magic to bestowe the
ability to resist magical and non-magical effects upon the recipient of this
spell. Your guild can resist: poison, charm, death.
Note: You must
'enter pillar' one south of Astilar the Ancient Blue Dragon in order to learn
this spell. The dragon can be found in the Wastelands on Raven Island. Visit the
[Quests]
page for more information.
Curative
Spell Name : Cure Light Wounds Skill Used
/ Level Learned : faith.spells.curing - 5 GP Cost : 30 Spell Type :
curative (targetted) Spell Usage : cast cure light wounds
[target] Description : Cure light wounds can be cast on either another person
or on yourself. This spell restores a few hit points, proportional to your skill
level.
Spell Name : Cure Serious Wounds Skill Used / Level Learned :
faith.spells.curing - 30 GP Cost : 50 Spell Type : curative
(targetted) Spell Usage : cast cure serious wounds [target] Description :
Cure serious wounds can be cast on either another person or on yourself. This
spell restores a moderate number of hit points, proportional to your skill
level.
Spell Name : Raise Dead Skill Used / Level Learned :
faith.spells.curing - 40 GP Cost : 200 Spell Type : special
(targetted) Spell Usage : cast raise dead [target] Description : This
spell raises others from the dead. Take not however, the target must pray and
grant permission to be raised, or this will have no effect. NOTICE: This spell
will cause loss of levels to the ghost in all skill categories. The levels lost
are from 0 to 16. The higher the level, the higher the loss.
Spell Name
: Cure Critical Wounds Skill Used / Level Learned : faith.spells.curing -
60 GP Cost : 80 Spell Type : curative (targetted) Spell Usage : cast
cure critical wounds [target] Description : Cure critical wounds can be cast
on either another person or on yourself. This spell restores a fair number of
hit points, proportional to your skill level.
Spell Name :
Goodberry Skill Used / Level Learned : faith.spells.curing - 85 GP Cost :
300 Spell Type : curative (targetted) Spell Usage : cast goodberry
[target] Description : This spell creates 2-5 goodberries. Each goodberry,
when consumed, will heal a moderate number of hit points.
Spell Name :
Heal Skill Used / Level Learned : faith.spells.curing - 100 GP Cost :
150 Spell Type : curative (targetted) Spell Usage : cast heal
[target] Description : Heal can be cast on either another person or on
yourself. This spell restores approximately 1,000 hit points, depending on your
skill level.
Spell Name : Restore Skill Used / Level Learned :
faith.spells.curing - 110 GP Cost : 100 Spell Type : curative
(targetted) Spell Usage : cast restore [target] Description : This spell
will restore any stat losses of a player, be it from death or a curse.
Spell Name : Full Heal Skill Used / Level Learned :
faith.spells.curing - 200 GP Cost : 350 Spell Type : curative
(targetted) Spell Usage : cast full heal [target] Description : Full Heal
cures the target of diseases, curses, poisons, and nearly all damage.
Spell Name : Resurrect Skill Used / Level Learned :
faith.spells.curing - 202 GP Cost : 400 Spell Type : special
(targetted) Spell Usage : cast resurrect [target] Description : This spell
will bring the target back to life. Unlike Raise Dead, however, the victim will
return to life in full health. Take note that the target must pray and grant
permission to be raised, or this spell will have no effect. NOTICE: Being
resurrected causes the loss of some levels in all skill categories. Unlike Raise
Dead, this loss is dependant upon your level in faith.spells.misc. The Resurrect
spell doesn't take as many levels as the Raise Dead spell. The loss is
automatically half, but the loss in levels is reduced further if the caster has
shown high skill in faith.spells.misc.
Miscellaneous
Spell Name : Light Skill Used /
Level Learned : magic.spells.misc - 1 GP Cost : 30 Spell Type :
miscellaneous (targetted) Spell Usage : cast light [target] Description :
This spell, when cast upon a target, will cause it to exude light. This will
help illuminate dark areas. This spell must be cast on a target of some sort.
The duration increases as your bonus in f.s.m does.
Spell Name : Detect
Alignment Skill Used / Level Learned : faith.spells.misc - 5 Gp Cost:
20 Usage: cast detect alignment [target] Description: This spell allows
the caster to call upon their deity to reveal the alignment of a player or npc.
Spell Name: Summon Animal Skill Used / Level Learned :
faith.spells.misc - 5 Gp Cost: 80 Usage: cast summon animal
[target] Description: This spell will summon a random animal to attack your
foes. The summoning will disappear after the battle is over.
Spell Name
: Detect Magic Skill Used / Level Learned : faith.spells.misc - 10 Gp
Cost: 100 Usage: cast detect magic [target] Description: This spell
detects a magical item, i.e. cast detect magic .
Spell Name:
Detect Undead Skill Used / Level Learned : faith.spells.misc - 15 Gp Cost:
50 Usage: cast detect undead [target] Description: This spell is used to
detect whether a creature is undead or not.
Spell Name : Dust
Devil Skill Used / Level Learned : faith.spells.misc - 45 GP Cost :
150 Spell Type : miscellaneous (targetted) Spell Usage : cast dust devil
[target] Description : This spell summons a small Dust Devil from the
Elemental Plane of Air to attack your foes. It will only last a short time.
Spell Name : Summon Angelic Spirit Skill Used / Level Learned :
faith.spells.misc - 90 GP Cost : 250 Spell Type : summoning
(targetted) Spell Usage : cast summon angelic spirit [target] Description
: This spell brings forth a spirit from the heavens. This spirit will attack
your enemies for you.
Spell Name : Enchant Skill Used / Level Learned
: faith.spells.misc - 110 GP Cost : 250 Spell Type : miscellaneous
(targetted) Spell Usage : cast enchant [target] Description : This spell
allows you to enchant any object of your choosing. This will increase the
weapons effectiveness during combat. The enchant value is equal to the bonus in
faith.items divided by 50.
Spell Name : Extra Life Skill Used / Level
Learned : faith.spells.misc - 140 GP Cost : 600 Spell Type : curative
(targetted) Spell Usage : cast extra life [target] Description : This
spells gives the target an extra life. It needs to be cast in a place of power
and requires 100 platinum coins to cast. This is one one of the more powerful
priest spells. This spell does not effect ghosts. Also, the target may not have
more than 25 lives at any time.
Spell Name : Bless Skill Used / Level
Learned : faith.spells.misc - 201 GP Cost : 500 Spell Type : miscellaneous
(targetted) Spell Usage : cast bless [target] Description : This spell is
used by priests to call upon Severan to temporarily increase the target's
ability in combat.
Spell Name : Summon Player Ghost Skill Used /
Level Learned : faith.spells.misc - 250 Gp Cost : 400 Spell Usage : cast
summon player ghost [target] Description : This spell instantly transports a
player ghost to your location. The corpse of the ghost will be summoned also if
the ghost is standing next to the corpse. A fa.s.misc of 300+ allows summoning
of the corpse as well.