Priest Spells

Offensive

Spell Name : Cause Light Wounds
Skill Used / Level Learned : faith.spells.offensive - 10
GP Cost : 10
Spell Type : attack (targetted)
Spell Usage : cast cause light wounds [target]
Description : This spell draws energy from your deity and channels it into the first creature touched by the caster. This spell will cause minor damage to the target.

Spell Name : Cause Serious Wounds
Skill Used / Level Learned : faith.spells.offensive - 40
GP Cost : 40
Spell Type : attack (targetted)
Spell Usage : cast cause serious wounds [target]
Description : This spell draws energy from your deity and channels it into the first creature touched by the caster. This spell is slightly more destructive than the Cause Light Wounds spell.

Spell Name : Spiritual Hammer
Skill Used / Level Learned : faith.spells.offensive - 50
GP Cost : [variable]
Spell Type : attack
Spell Usage : cast spiritual hammer
Description : By casting this spell, you draw upon your faith in Severan to bestow a Spiritual Hammer upon you. The strength of this hammer is based mostly off of your faith.spells.offensive.target skill; however, the amount of the enchantment is based upon faith.items. Its duration is proportional to your faith.spells.misc. Once you summon a hammer, you must wait for your current hammer to dissipate before you can create a new one.

Spell Name : Cause Critical Wounds
Skill Used / Level Learned : faith.spells.offensive - 65
GP Cost : 70
Spell Type : attack (targetted)
Spell Usage : cast cause critical wounds [target]
Description : This spell draws energy from your deity and channels it into the first creature touched by the caster. This spell is much more destructive than the Cause Light Wounds spell and even more destructive than Cause Serious Wounds.

Spell Name : Flamestrike
Skill Used / Level Learned : faith.spells.offensive - 80
GP Cost : 150
Spell Type : attack (targetted)
Spell Usage : cast flamestrike [target]
Description : This spell calls down a large pillar of holy fire which engulfs the target for the round.

Spell Name : Harm
Skill Used / Level Learned : faith.spells.offensive - 100
GP Cost : 100
Spell Type : attack (targetted)
Spell Usage : cast harm [target]
Description : This spell calls down a major destructive force from your deity and channels it through your body, causing grievous bodily harm to your target.

Spell Name : Holy Word
Skill Used / Level Learned : faith.spells.offensive - 150
GP Cost : 450
Spell Type : attack (targetted)
Spell Usage : cast holy word [target]
Description : With this powerful prayer, you use the name of Severan to strike down your foe.

Spell Name : Wrath of Severan
Skill Used / Level Learned : faith.spells.offensive - 200
GP Cost : 400
Spell Type : attack (area)
Spell Usage : cast wrath of severan [target(s)]
Description : With this powerful prayer, you can call down the purifying power of Severan to burn your foes into oblivion.

Spell Name : Exorcism
Skill Used / Level Learned : faith.spells.offensive - 300
GP Cost : 500
Spell Type : attack (targetted)
Spell Usage : cast exorcism [target]
Description : This spell calls upon Severan himself to Exorcise the Evil from someone. The shock of having evil leave a target's body upsets the body's balance, doing considerable damage to it. Note that you cannot use this spell to Exorcise anyone who is not Evil. You must be at least level 100 overall to cast it.



Defensive

Spell Name : Calm
Skill Used / Level Learned : faith.spells.defensive - 1
Gp Cost: 50
Usage: cast calm [target]
Description: The calm spell allows you to calm monsters down. Calming monsters down means that they stop fighting you. The success of this spell working is based upon your skill in faith.spells.defensive.target and the level of the target(s) the spell is cast upon.

Spell Name : Armour
Skill Used / Level Learned : faith.spells.defensive - 4
GP Cost : 20
Spell Type : defensive (targetted)
Spell Usage : cast armour [target]
Description : This is a minor spell that will help augment your armour. This spell effect will last longer the more experienced you are.

Spell Name : Holy Armour
Skill Used / Level Learned : faith.spells.defensive - 50
GP Cost : 150
Spell Type : defensive (targetted)
Spell Usage : cast holy armour [target]
Description : An armour spell that will help augment your current armour greatly. The spell effect will be stronger and last longer the higher you skill is. The armour also offers protection from acid attacks.

Spell Name : Holy Shield
Skill Used / Level Learned : faith.spells.defensive - 150
GP Cost : 350
Spell Type : defensive (targetted)
Spell Usage : cast holy shield [target]
Description : A major protective spell that helps augment your current armour. The spell lasts longer the higher level you are. The spell will also protect the target from a percentage of damage which is dependant upon the caster's skill in faith.spells.defensive.(target or self).

Spell Name : Globe of Invulnerability
Skill Used / Level Learned : faith.spells.defensive - 200
GP Cost : 100
Spell Type : defensive (targetted)
Spell Usage : cast globe of invulnerability [target]
Description : This spell will protect you from all harm, as Severan's power guides you through your life. You may not attack or turn a monster while this spell is protecting you. Doing so will remove Severan's protection. You may only cast this spell upon youself.

Spell Name : Serendipity
Skill Used / Level Learned : faith.spells.defensive - overall of 200
GP Cost : 400
Spell Type : defensive
Spell Usage : cast serendipity
Description : Serendipity is the most powerful prayer known to the Priests of Severan. The prayer focuses the Priest's energies and life force on becoming one with Severan. Miraculous things tend to happen regularly to priests who have have mastered this ability.

Spell Name : Resist
Skill Used / Level Learned : faith.spells.defensive - n/a
GP Cost : [variable]
Spell Type : defensive (targetted)
Spell Usage : cast resist [target]
Description : This spell allows you to call upon the powers of gods, nature, or magic to bestowe the ability to resist magical and non-magical effects upon the recipient of this spell. Your guild can resist: poison, charm, death.

Note: You must 'enter pillar' one south of Astilar the Ancient Blue Dragon in order to learn this spell. The dragon can be found in the Wastelands on Raven Island. Visit the [Quests] page for more information.



Curative

Spell Name : Cure Light Wounds
Skill Used / Level Learned : faith.spells.curing - 5
GP Cost : 30
Spell Type : curative (targetted)
Spell Usage : cast cure light wounds [target]
Description : Cure light wounds can be cast on either another person or on yourself. This spell restores a few hit points, proportional to your skill level.

Spell Name : Cure Serious Wounds
Skill Used / Level Learned : faith.spells.curing - 30
GP Cost : 50
Spell Type : curative (targetted)
Spell Usage : cast cure serious wounds [target]
Description : Cure serious wounds can be cast on either another person or on yourself. This spell restores a moderate number of hit points, proportional to your skill level.

Spell Name : Raise Dead
Skill Used / Level Learned : faith.spells.curing - 40
GP Cost : 200
Spell Type : special (targetted)
Spell Usage : cast raise dead [target]
Description : This spell raises others from the dead. Take not however, the target must pray and grant permission to be raised, or this will have no effect. NOTICE: This spell will cause loss of levels to the ghost in all skill categories. The levels lost are from 0 to 16. The higher the level, the higher the loss.

Spell Name : Cure Critical Wounds
Skill Used / Level Learned : faith.spells.curing - 60
GP Cost : 80
Spell Type : curative (targetted)
Spell Usage : cast cure critical wounds [target]
Description : Cure critical wounds can be cast on either another person or on yourself. This spell restores a fair number of hit points, proportional to your skill level.

Spell Name : Goodberry
Skill Used / Level Learned : faith.spells.curing - 85
GP Cost : 300
Spell Type : curative (targetted)
Spell Usage : cast goodberry [target]
Description : This spell creates 2-5 goodberries. Each goodberry, when consumed, will heal a moderate number of hit points.

Spell Name : Heal
Skill Used / Level Learned : faith.spells.curing - 100
GP Cost : 150
Spell Type : curative (targetted)
Spell Usage : cast heal [target]
Description : Heal can be cast on either another person or on yourself. This spell restores approximately 1,000 hit points, depending on your skill level.

Spell Name : Restore
Skill Used / Level Learned : faith.spells.curing - 110
GP Cost : 100
Spell Type : curative (targetted)
Spell Usage : cast restore [target]
Description : This spell will restore any stat losses of a player, be it from death or a curse.

Spell Name : Full Heal
Skill Used / Level Learned : faith.spells.curing - 200
GP Cost : 350
Spell Type : curative (targetted)
Spell Usage : cast full heal [target]
Description : Full Heal cures the target of diseases, curses, poisons, and nearly all damage.

Spell Name : Resurrect
Skill Used / Level Learned : faith.spells.curing - 202
GP Cost : 400
Spell Type : special (targetted)
Spell Usage : cast resurrect [target]
Description : This spell will bring the target back to life. Unlike Raise Dead, however, the victim will return to life in full health. Take note that the target must pray and grant permission to be raised, or this spell will have no effect. NOTICE: Being resurrected causes the loss of some levels in all skill categories. Unlike Raise Dead, this loss is dependant upon your level in faith.spells.misc. The Resurrect spell doesn't take as many levels as the Raise Dead spell. The loss is automatically half, but the loss in levels is reduced further if the caster has shown high skill in faith.spells.misc.



Miscellaneous

Spell Name : Light
Skill Used / Level Learned : magic.spells.misc - 1
GP Cost : 30
Spell Type : miscellaneous (targetted)
Spell Usage : cast light [target]
Description : This spell, when cast upon a target, will cause it to exude light. This will help illuminate dark areas. This spell must be cast on a target of some sort. The duration increases as your bonus in f.s.m does.

Spell Name : Detect Alignment
Skill Used / Level Learned : faith.spells.misc - 5
Gp Cost: 20
Usage: cast detect alignment [target]
Description: This spell allows the caster to call upon their deity to reveal the alignment of a player or npc.

Spell Name: Summon Animal
Skill Used / Level Learned : faith.spells.misc - 5
Gp Cost: 80
Usage: cast summon animal [target]
Description: This spell will summon a random animal to attack your foes. The summoning will disappear after the battle is over.

Spell Name : Detect Magic
Skill Used / Level Learned : faith.spells.misc - 10
Gp Cost: 100
Usage: cast detect magic [target]
Description: This spell detects a magical item, i.e. cast detect magic .

Spell Name: Detect Undead
Skill Used / Level Learned : faith.spells.misc - 15
Gp Cost: 50
Usage: cast detect undead [target]
Description: This spell is used to detect whether a creature is undead or not.

Spell Name : Dust Devil
Skill Used / Level Learned : faith.spells.misc - 45
GP Cost : 150
Spell Type : miscellaneous (targetted)
Spell Usage : cast dust devil [target]
Description : This spell summons a small Dust Devil from the Elemental Plane of Air to attack your foes. It will only last a short time.

Spell Name : Summon Angelic Spirit
Skill Used / Level Learned : faith.spells.misc - 90
GP Cost : 250
Spell Type : summoning (targetted)
Spell Usage : cast summon angelic spirit [target]
Description : This spell brings forth a spirit from the heavens. This spirit will attack your enemies for you.

Spell Name : Enchant
Skill Used / Level Learned : faith.spells.misc - 110
GP Cost : 250
Spell Type : miscellaneous (targetted)
Spell Usage : cast enchant [target]
Description : This spell allows you to enchant any object of your choosing. This will increase the weapons effectiveness during combat. The enchant value is equal to the bonus in faith.items divided by 50.

Spell Name : Extra Life
Skill Used / Level Learned : faith.spells.misc - 140
GP Cost : 600
Spell Type : curative (targetted)
Spell Usage : cast extra life [target]
Description : This spells gives the target an extra life. It needs to be cast in a place of power and requires 100 platinum coins to cast. This is one one of the more powerful priest spells. This spell does not effect ghosts. Also, the target may not have more than 25 lives at any time.

Spell Name : Bless
Skill Used / Level Learned : faith.spells.misc - 201
GP Cost : 500
Spell Type : miscellaneous (targetted)
Spell Usage : cast bless [target]
Description : This spell is used by priests to call upon Severan to temporarily increase the target's ability in combat.

Spell Name : Summon Player Ghost
Skill Used / Level Learned : faith.spells.misc - 250
Gp Cost : 400
Spell Usage : cast summon player ghost [target]
Description : This spell instantly transports a player ghost to your location. The corpse of the ghost will be summoned also if the ghost is standing next to the corpse. A fa.s.misc of 300+ allows summoning of the corpse as well.

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