Cleric Spells

	*NOTE!* This information comes straight from the Cleric code
		taken BEFORE 8/2001. Please report and changes via email.
Spells in Order via Lvl


Faith.Spells.Offensive.(Target)*skill = fa.s.o.t Lvl 10 Cause Light Wounds GPs:10 Dmg: Base 47+skill, magic Lvl 40 Cause Serious Wounds GPs:40 Dmg: Base 107+skill, magic Lvl 70 Cause Critical Wounds GPs:70 Dmg: Base 187+skill, magic Lvl 100 Harm GPs:100 Dmg: Base 267+skill, magic Lvl 150 Disrupt Undead GPs:300 Dmg: Base 267+skill, magic Lvl 175 Silent Venom GPs:170 Dmg: Base skill/5, poison Targets Str/Dex/Con dropped by (skill/120) +6 Lvl 200 Dark Fire GPs:300 Dmg: Base 960+skill, fire Lvl 250 Arachnid Swarm GPs:250 Dmg: Base 500+skill, sharp & skill=fa.s.o.a if it's 500+, Dmg: Base 166+skill, poison you get 3 hits Faith.Spells.Defensive.(Target)*skill = fa.s.d.X Lvl 4 Web Shield GPs:50 AC: sharp blunt pierce Runs off of ->fa.s.d.x, zealot quest, alignemnt Lvl 16 Passweb GPs:75 AC: walk through webs duration = 25+fa.s.d/10 Lvl 61 Poison Immunity GPs:200 AC: poison skill/10 (min 5, max 100) *5 = AC rating Lvl 241 Abysmal Shield GPs:350 AC: none, Abs dmg skill/20 = shield rating, max is 65 = 65% Bonus to skill from Zealot Quest, alignment Faith.Spells.Curing.(Self)*skill = fa.s.c Lvl 5 Cure Light Wounds GPs:30 Heals: skill/15 Lvl 30 Cure Serious Wounds GPs:50 Heals: skill/7 Lvl 40 Raise Dead GPs:200 Lost lvls are for the TARGETS Current Lvl 0-35 Zero loss 36-99 random(6)+2 100-199 random(9)+3 200+ random(12)+4 Lvl 60 Cure Cirtical Wounds GPs:80 Heals: skill/2 Lvl 100 Heal GPs:150 Heals: 900+skill Lvl 110 Restore GPs:100 Heals: Stats/GPs Lvl 200 Full Heal GPs:350 Heals: 99% Says it removes all diseases, curses, but I'm not to sure. Will also negate Ur'Krak Poison. Lvl 222 Resurrect GPs:400 Heals: 100% Gain 10K XP per ress. skill is fa.s.misc RESS BONUSES: +6 = skill 400+ +5 = skill 376+ +4 = skill 326+ +3 = skill 301+ +2 = skill 276 +1 = skill 251+ Max ress bonus for NONE DROW is +5 Lvl 200+ ress is random(6)+2 - bonus = Lvl loss Lvl 100+ ress is random(6) - bouns = Lvl loss Lvl 35+ ress is random(3)+1 -bonus = Lvl loss Lvl 0+ ress is NO LEVEL LOSS Faith.Spells.Misc.*skill = fa.s.m Lvl 5 Detect Magic GPs:50 Highly Magical is enchant 40-1000 Fairly Magical is enchant 26-39 Partially Magic is enchant 11-25 Slightly Magic is enchant 1-10 Lvl 11 Spider Bite GPs:150 Dmg: Base 40+skill/5 skill is fa.s.o.t Lvl 21 Detect Alignment GPs:20 Epitome of Goodness 10001+ Divine 9001+ Angelic 8001+ Saintly 7001+ Heroic 6001+ Virtuous 5001+ Valorous 4001+ Upright 3001+ Honorable 2001+ Righteous 1001+ Beneficent 501+ Benevolent 251+ Worthy 151+ Unsullied 51+ Neutral -50 - +50 Corrupt -250 Twisted -500 Malicious -1000 Pernicious -2000 Nefarious -3000 Villainous -4000 Fiendish -5000 Malevolent -6000 Black Hearted -7000 Diabolic -8000 Demonic -9000 Infernal -10000 Evil Incarnate -20000 Lvl 51 Spider Eyes GPs:200 Lvl 81 Summon Spider GPs:150 Lvl 115 Jade Spider GPs:120 Lvl 150 Create Undead GPs:200 Lvl 170 Extra Life GPs:600 Needs 100 PC, must be in a "Place of Power" i.e the Altar in Sreen. Lvl 250 Summon Player Ghost GPs:400 If the ZEALOT Quest is complete, you will also summon a DROWs corpse.
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