Bobbes Telasier Shenlon
The Land of Shenlon’s Crown Prince. Bobbes’ training at the Life Shrine has made him a versatile warrior. Abilities: |
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Lunartic
Lunartic Knights hail from the Moon Shrine. These sturdy knights rush to the front lines of battle and deal a heavy blow to the first enemy they encounter.Upgrading their RUSH ability increases the damage done by their first blow after Rushing. |
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Magian
Magians perform their studies at the Star Shrine. These cute dwagons summon shooting stars to deal massive damage, but are quite frail and must be protected to be effective.Their RANGE can be upgraded to increase the distance at which they can attack safely. |
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Berserker
These wild gladiators enjoy fighting all day at the Crimson Shrine. Berserkers swing around ginormous blades that cause damage to all enemies near their primary target.Upgrading their SPLASH ability increase the percentage of damage dealt to enemies near their primary target. |
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Zephyr
Zephyrs spend their days flying and swimming around the Aqua Shrine to build strength in their massive wings. They can use these wings to create a miniature hurricane that knock enemies back.Their RANGE can be upgraded to increase the distance at which which they can attack safely. |
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Shade
An order that was once thought to be extinct; the Shades of Shenlon train at the mythical Eclipse Shrine. These swift warriors quickly join the front lines of battle and assault their enemies with deadly katas.Upgrading their CRIT ability increases the chances of executing a critical blow that deals double the damage. |
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Brawler
Brawler Dwagons hone their strength at the Terra Shrine. It is rumored that part of their training includes punching holes THROUGH mountains. Brawlers overwhelm their enemies with a series of punches; their last punch knocks the enemy back.Upgrading their KNOCKBACK ability will increase the distance enemies are pushed back. |
Shieldor Shieldors are equipped with shields made out of Shieldanium, the strongest metal in the galaxy. Shieldors like to march up to the front lines and bash things with their shields while soaking up damage for their squishies. |
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Blastoid Blastoids break if you sneeze on them, but they can fire huge plasma balls to burn through you first. |
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Blur Blurs move like lightning to join the front lines of battle. |
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Warper Warpers can teleport past dwagons to destroy our back line. |
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Scorponaut Scorponauts move fast, have long range, hit hard, and are hard to take down. All around beast. |
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Smasher Smashers pound the ground with their massive hands causing damage to all units in front of them. |
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Slugien Slugiens have a lockdown beam attached to their backs which can temporarily paralyze our units. |